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Metropolismania Series: The Lost Review

If you enjoy simulation and management games, I highly suggest checking this one out. Hours of fun to be had!

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Do Gamers Do Apocalypses Better?

We’ve all thought about it and we all have a plan for it. At some point the dead will rise and we will be ready. But how well would gamers really do in this apocalyptic situation, and would we have any advantage? We’...

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Next Generation Xbox Reveal

As the event started this morning it was apparent rather quickly that the main focus of the next generation Xbox was heavily about all entertainment, not just gaming, and about connecting with your Xbox with your voice through ...

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The Name of the Doctor Rundown! (Spoilers)

CONTAINS SPOILERS! ————————————————— Now many people have seen the series 7 finale, titled “The Name of the Doctor,R...

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Pretend to Go Pew Pew With Mass Effect Replicas

This nifty site called Project Triforce has managed to create three nifty Mass Effect 3 gun replicas.  Now before you start drooling over how pretty they are and imaging yourself wandering the streets pretending to shoot everyo...

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Spring Anime Roundup 2013

Tis the season of Sci-Fi this Spring, bringing audiences a slew of highly anticipated anime remakes, sequels, adaptations and stunning originals chock full of giant robots and magic, among other things. For the slice of life fa...

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Metropolismania Series: The Lost Review

Originally released in 2002 on the Playstation 2 platform, by Natsume, Metropolismania (apparently named Match Maker in Japan) is an obscure Japanese-style game, in which you take control of... well, a metropolis maker. So if you're a fan of obscure city building games, this might be up your alley. [caption id="attachment_8410" align="alignright" width="300"] Our Golden Suited Avatar.[/caption] At the beginning of the game, we take the role of a snazzy guy in a golden suit, who's in charge of revitalizing humanity's social communicative skills by building a thriving new city. In it's pure essence the game is a city-building and management game. Though, unlike most city-building games, Metropolismania doesn't focus on the actual building, but focuses more on building relationships with the townspeople, by making their lives easier and happy. At the beginning of the game you are given the task of creating a new city. The tools...
 

 
Editorials
 
apocalypse
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apocalypse

Do Gamers Do Apocalypses Better?

[caption id="attachment_8499" align="aligncenter" width="600"] Heads up...[/caption] We've all thought about it and we all have a plan for it. At some point the dead will rise and we will be ready. But how well would gamers really do in this apocalyptic situation, and would we have any advantage? We've seen all the films, we've read all the books and we've played all the games. We know possibly everything there is to know about zombies. How the infection starts is almost irrelevant; be it a rat monkey or some form of toxic gas - all we know is that once people are bitten, they will get up and bite. So to prevent our horrific and painful demise we've selected an array of weapons and locations. We know just what to do. Or do we? Once we get to our safe haven can we really just "have a cup of tea and wait for all this to blow over"? And that's presuming we made it there alive and unharmed. Can we handle the physical and mental str...
 

 
 
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Bad Bots

Bad Bots is a new side-scrolling, platforming, action-shooter developed by Point 5 Projects, in which you take the role of Sam McRae who is the last surviving member of the "Titan Hauler" crew. As Sam McRae you find that the ship's AI has taken control of the ship, and has killed everyone on board, and is hunting you. Among the gnarled pieces of metal and corpses, you find a limbless robot to aid you in your journey to find the AI, and destroy it. Firstly, I have to say: I'm not an avid side-scrolling platform, shooter... thing player; but in no way is that affecting my review. On that note, let's begin. [caption id="attachment_8463" align="alignright" width="300"] The Bots have gone Rogue![/caption] My first impressions upon starting this game up was that it looked cool. Visually this game is very nice. All the assets are drawn in pixels, including the comic-style cut scenes, and you can tell a fair amount of detail has gon...
 

 
Editorials
 
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The-Sims-4 Featured

Sims 4: Why It’s Overdue and What Fans Want

  A few days before the announcement of the release of the Sims 4. The Sims 3 went for a too good to be true price on the Origin store. It was stunning because it seemed that in an uncharacteristic fit of non-contextual generousity and goodwill, EA decided to share their creation with the world. I could not have been more wrong. On May 7, it was found to be essentially a cyber-clearance sale, a last minute milking. So, it was not surprising when Maxis announced the release of the upcoming Sims 4 in 2014 in a very EA like move. The new installment of Sims has been announced by EA to be a “Single-Player, offline experience.” Quashing any hopes of rumours of social networking being a part of the franchise in the next few years. With the release date stated for next year, the gap between Sims 3 and Sims 4 has once again fell within the comfortable 4 to 5 year game cycle that has been used by Maxis since their first Sim game, T...